VR and Somatosensory Technology-Integrated Immersive Teaching Interaction System Design
DOI:
https://doi.org/10.54097/h12x9n97Keywords:
Virtual reality technology, Curriculum reform, Teaching interaction system, Digital media art design, Artificial intelligenceAbstract
The contemporary traditional teaching model dominated by teacher lectures can no longer fully meet the rapidly evolving educational needs in the information age. Teaching is confined to textbook materials, unable to keep pace with the times or align with application environments and job requirements, thereby affecting students' future employment scenarios. Passive learning also diminishes students' interest and reduces teaching quality. This paper designs and applies a VR-based intelligent somatosensory teaching interaction system to create a virtual immersive learning environment, enabling students to experience application scenarios firsthand, satisfying their psychological and interactive needs, and thus influencing their external behaviors. At the same time, the system can generate diverse teaching scenarios, replacing multiple experimental environments and meeting the teaching needs of various disciplines, which holds practical significance for future real-world teaching applications.
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